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Beeeeeeeeeep222

11 Game Reviews

2 w/ Responses

Very fun game. Wasn't expecting it to be this difficult, but it's still great. The art's solid, the music's solid, and there is a lot of charm. But I do have two complaints.

1: Whenever I hit a spike, I lose control of my character for much longer than I'd like. MyNextGames, I'm not asking you to nerf your game. I'm an absolute sucker for hard games. But because of how long you lose control of the character after getting hit by the spikes, it's very common to hit other spikes while you're still stunned making it possible to lose a lot of progress.(I know that you can quickly regain progress in this game, and that the stun time is taken in to account in the level design, but my point still stands.)

2: The controls feel to slippery. This is a very precise game, but sometimes the character feels too slippery and I end up hitting the spikes, which just leads back in to my first issue about the spikes. Again MyNextGames, I'm not asking to you to nerf your game, but the listed issue just makes the game more frustrating.

But despite all that, I still had a heck of a time. The first flaw is at least taken in to account in the level design, and the level design itself is fantastic. And it feels so satisfying to collect the other pigs and to just make progress in the game, because of the way the player jumps.(Or flies, either works.) And, as I said, the charm factor is incredibly high. A platformer about farting is something you'll only see here on NewGrounds after all. :)

Also I made the top 10 bois. :3

Emptygoddess responds:

TOP TEEEEN!

It's insane that this was made in 5 days. Very fun infinite runner. The best part about it is that it actually gives you some kind of control over your speed, which gives the game a surprising amount of depth. Do you keep your speed up, and in turn make long jumps easier, or do you slow down, making jumps through glass easier and giving you more reaction time for missiles? I also love some of the smaller details, such as the robots in the background. While it's only an infinite runner, which doesn't give you as much as a wow factor as opposed to other games here on NG, this is very much worth your time.

Very fun game. The graphics are incredible. Nicely detailed with fantastic animation. However, this could use some more microgame variety, with just a few more microgames. Harder variants of microgames would've also been nice, giving this game more of a difficulty curve. A traditional score counter would've also been nice. But this is still a frantically fun game. The charm factor here is just through the roof, especially with a certain ester egg that can only be found while playing the microgames. >:)

Will review later.

Brutal but awesome. It feels so satisfying to just mow throw hoards of enemies. Definitely a favorite.

Just silly little gag game. Not much of game really, but fun and silly nonetheless.

A very fun, polished game. It's a blast to string combos together and to explore the area! And on top of that, there are some bangin' tunes here!(The Jacob tracks are best here fight me.) There are some glitches though(the game once softlokced on me, forcing me to restart my run), but that didn't affect my enjoyment. Some of the best Newgrounds has to offer!

Jacob responds:

I sold my Runescape main to pay for this endorsement.

Very cool demo, but it's clearly unfinished and could definitely use some SFX. This is also bit on the buggy side. But the boot power-up is very fun and satisfying to use once you get the hang of it. A very solid showcase that just needs some polishing up.

Great game. Solid, simplistic visuals with a fantastically rendered 3d car. My biggest issue with this game are the controls. Drifting doesn't feel responsive enough and steering can be finicky. And grinding out medals can be a little frustrating. Still great though. Kinda nuts that this was made in Pico-8

Man this aged like cheese. Not saying that this is bad though. Just pails in comparison to the rest of the Henry Stickmin games.

Hi. You can call me James. I make stuff.

Age 15, Male

Game Dev n' Animator

Joined on 2/20/24

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