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Beeeeeeeeeep222

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Recent Movie Reviews

5 Movie Reviews

Lovin' these samples. Can't wait until the full update comes out!

Not bad. I like the 1930's rubberhose asthetic. Feels very choppy though. Could also use some sfx and easing.

Love the aesthetic of the whole thing, this just feels so dreamy. Some parts definitely feel off though, such as the walk cycle towards the beginning, and this could use some more easing. But this just has a fantastic vibe with fantastic visuals. Great work!

violxiv responds:

sorry I'm not too sure how to do easings personally as I animate mainly frame by frame but thank you for the feedback

Recent Game Reviews

11 Game Reviews

Very fun game. Wasn't expecting it to be this difficult, but it's still great. The art's solid, the music's solid, and there is a lot of charm. But I do have two complaints.

1: Whenever I hit a spike, I lose control of my character for much longer than I'd like. MyNextGames, I'm not asking you to nerf your game. I'm an absolute sucker for hard games. But because of how long you lose control of the character after getting hit by the spikes, it's very common to hit other spikes while you're still stunned making it possible to lose a lot of progress.(I know that you can quickly regain progress in this game, and that the stun time is taken in to account in the level design, but my point still stands.)

2: The controls feel to slippery. This is a very precise game, but sometimes the character feels too slippery and I end up hitting the spikes, which just leads back in to my first issue about the spikes. Again MyNextGames, I'm not asking to you to nerf your game, but the listed issue just makes the game more frustrating.

But despite all that, I still had a heck of a time. The first flaw is at least taken in to account in the level design, and the level design itself is fantastic. And it feels so satisfying to collect the other pigs and to just make progress in the game, because of the way the player jumps.(Or flies, either works.) And, as I said, the charm factor is incredibly high. A platformer about farting is something you'll only see here on NewGrounds after all. :)

Also I made the top 10 bois. :3

Emptygoddess responds:

TOP TEEEEN!

It's insane that this was made in 5 days. Very fun infinite runner. The best part about it is that it actually gives you some kind of control over your speed, which gives the game a surprising amount of depth. Do you keep your speed up, and in turn make long jumps easier, or do you slow down, making jumps through glass easier and giving you more reaction time for missiles? I also love some of the smaller details, such as the robots in the background. While it's only an infinite runner, which doesn't give you as much as a wow factor as opposed to other games here on NG, this is very much worth your time.

Very fun game. The graphics are incredible. Nicely detailed with fantastic animation. However, this could use some more microgame variety, with just a few more microgames. Harder variants of microgames would've also been nice, giving this game more of a difficulty curve. A traditional score counter would've also been nice. But this is still a frantically fun game. The charm factor here is just through the roof, especially with a certain ester egg that can only be found while playing the microgames. >:)

Recent Audio Reviews

9 Audio Reviews

Just plain awesome. Somewhat emotional, and just plain rocks you from start to finish. I'm actually participating in a MAP for this song, and I definitely get the song choice. Nothing to complain about here, def one of my favorites. :)

Just an absolutely dope remix of an already incredible song. Definitely wasn't expecting the homage to some of F-777's other songs. Fantastic work!

Hits so hard. Just smashes you in the face and does not stop! An absolute classic.

Recent Art Reviews

4 Art Reviews

Nice to see representation of my home site here. :)

Just straight up incredible. Nothing to complain about here. Fantastic job!

Very fascinating. There is a whole lot of lore potential here. Feels a bit like a demo though. Like a taste of what's to come.

Hi. You can call me James. I make stuff.

Age 15, Male

Game Dev n' Animator

Joined on 2/20/24

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